First up is what seems like a standard foe, the Mycomorph. It’s a fragile-looking being composed of interwoven plant matter that attacks with overgrown tentacles. The Titanops is deadlier, an enemy faster than its bulk would suggest and one that ends its prey with a giant, bladed arm and yet more tentacles.
Selene will also encounter the Automaton, which is what the name suggests. The Automaton appears lifeless but possesses a maleficent sentience that drives it to attack with both guns and claws.
The Gorgolith appears as a combination of stonework and scorpion, using its tail to fire high-powered lasers. Another enemy Housemarque showcased is the Ixion. It’s a boss-type monster, though little else was mentioned about it.
Perhaps the most frightening enemy Selene will encounter, however, is herself. The Scout enemy is a distorted, vicious version of Selene she’ll encounter on more than one occasion.
All these creatures are vicious and determined to destroy Selene, so expect to restart her journey plenty of times. Of course, that, making good use of Selene’s upgrades, and experiencing Atropos’ shifting nature are all part of the experience.